This weeks update
Here is what I have left to do:
- Finish first pass @ displacements, detailing, and texturing the main gorge area, mesa, and final path up to safe room.
- The area the chapter begins was mapped so small you can easily see where the map ends and skybox begins. I will enlarge this section to improve immersion.
- Walk through the map begining to end with note pad and taking pages of notes on what needs to be tweaked/improved.
- Begin second pass @ displacements, detailing, and texturing the entire chapter using notes taken in the previous step and checking them off as completed
- Add fade in and camera zoom sequence for chapter intro
- Add breakable wall inside country home
- Add custom sounds and textures
- Build 3D sky box
- Map Optimization
- Add scripted tank sequence
- Build nav mesh
- First initial playtesting with infected from begining to end.
- Final tweaks on all aspects of map
- Make campaign poster
- Properly build VPK to include custom content
- Release for beta testing
I would guess just looking at that list there is between 60-120 hours work left until beta. Incredible. I thought I was closer to the finish line than that.