Gimmicks vs Originality
I am trying out something I have not encountered in other L4D maps so if you play my map in the next week or so let me know what you think of it.
At the time I thought it was a great idea but the real test is what it does for actual gameplay.
Bascially there is a section I don’t want survivors to rush through so I added dead decomposing trees in the way. Survivors have to melee/shoot the dead trees to destroy them before they can move forward.
Working as a team it takes not much time at all. It’s mainly there to serve as a small tension builder and provide infected in Versus to stage an ambush at this point.
Let me know what you think of this when you give it a try. Does it add to gameplay or does it come off more like a gimmick?
Below are some shots of these destructible trees in action. In both shots you see Bill melee the dead trees to break them and move forward.

